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Credits and licences

Boarding Pass is © 2026 Ermek Baker-Niffka. The game's own code is free software under the MIT licence. It is built on the maps, data and software below, each used under its own licence.

Maps

Dark and light maps: © CARTO basemaps. Map data © OpenStreetMap contributors, under the Open Database Licence.

Satellite imagery: EOxCloudless cloudless.eox.at by EOX IT Services GmbH (contains modified Copernicus Sentinel data 2024), under CC BY-NC-SA 4.0. Used for non-commercial purposes only.

Map engine: MapLibre GL JS, © MapLibre contributors, BSD 3-Clause licence.

Data

Airports, runways and navaids: OurAirports, public domain. The world map on the home page is drawn from the same airports.

Other airlines' routes, airports and aircraft types: OpenFlights, under the Open Database Licence (ODbL 1.0) and Database Contents Licence. The other airlines' schedules in the game are worked out from these routes and are made available under the same licence.

Software

React © Meta Platforms, Inc. and affiliates, MIT licence. Tauri © Tauri Programme within The Commons Conservancy, MIT and Apache 2.0 licences. Vite, MIT licence.

Typefaces on this site: Archivo by Omnibus-Type and B612 Mono by Airbus, PolarSys and Intactile Design, both under the SIL Open Font License, served by Google Fonts.

The full licence texts are in THIRD_PARTY_NOTICES.md.

Free, and staying free

Some of the maps and data above are licensed for non-commercial use only, so Boarding Pass is free and has no sales, ads or paid features.

Not affiliated

Boarding Pass is a game. It is not affiliated with, endorsed or sponsored by any airline, aircraft maker or airport. Airline, aircraft and airport names are used only to identify them and belong to their owners. Schedules, passengers, weather and flight paths are simulated: not for navigation or real flight planning.